Saturday, April 23, 2011

PSN Outage extends into holiday weekend.

After one of the year's biggest weeks for releases (expect to see MK and Portal 2 reviews up shortly)  Sony is suffering from "external intrusions" and on the evening of April 20th they shut down both PSN, and also Qriocity, a music platform that was recently introduced to the system's XMB.  Anyone attempting to connect to these services will get an error notification, or a message saying that the network is currently undergoing routine maintenance.  At first, the company didn't say anything besides that the network would be down for a short bit and that they were working as fast as they could to resolve it.  Finally, a spokesman for Sony posted an explanation on the official Playstation blog, though they still didn't give an estimated time as to when PSN will be back up.  Here is what it they had to say...

"An external intrusion on our system has affected our PlayStation Network and Qriocity services. In order to conduct a thorough investigation and to verify the smooth and secure operation of our network services going forward, we turned off PlayStation Network & Qriocity services on the evening of Wednesday, April 20th. Providing quality entertainment services to our customers and partners is our utmost priority. We are doing all we can to resolve this situation quickly, and we once again thank you for your patience. We will continue to update you promptly as we have additional information to share."  - Patrick Seybold, Sr. Director, Corporate Communications and Social Media
 
  Now that it has been more than the two days that Sony initially hoped it would take to fix and the outage continues into the weekend, questions are being asked.  Is this the work of Anonymous, a relatively well-known hacker group that has been known to have bad blood with the company?  How will the Sony compensate Playstation Plus members who will not be able to connect?  That is paid time we are talking about.  PSN itself is a free service, but gamers can subscribe to PS Plus to receive early access to betas, free game downloads, dynamic themes, and more for a yearly rate of fifty dollars.  Also, certain online titles require a monthly service charge, such as the recently released DC Universe Online.  It will be interesting to see how Sony handles these concerns.  Any updates will be posted as soon as we hear more.

- Ian @ NBD

Friday, April 15, 2011

How to Paint your Xbox 360 Controller




Things you'll need:

* Torx screwdriver T8 Torx security bit
*Spray paint
*Spray Clear coat

1.
* 1

Turn off the controller and remove the battery.
* 2

Flip the Xbox 360 wireless controller upside down.
* 3

Insert a Torx screwdriver with a T8-sized security bit into one of the six holes on the back of the controller.
* 4

Turn the Torx screwdriver counter-clockwise until the screw is loosened, then tilt the controller so it is right-side up and the screw falls out.
* 5

Repeat Steps 3 and 4 until you have removed screws from all six visible holes.
* 6

Peel back the barcode located underneath the controller's battery slot and you'll notice the seventh and final screw. Unscrew this last screw with the Torx screwdriver, and remove the screw from the hole.
* 7

Open the Xbox 360 wireless controller by pulling apart the two halves. The halves should be loose now that all the necessary screws have been removed.

Now take your 2 halves and Paint Away!

There are many different ways to make the controller your own.
. You could paint it a solid color,or a mix.
. You could color it with sharpies, (This is my Girlfriends method)
. You could cut out different comics or magazines apply paste to the back and then stick them on forming a collage, just make sure to clear coat it after to protect your work.

Well there you go, hope you have a blast making your own custom controllers!

Thursday, April 14, 2011

Portal 2 brings Steam network to PS3!

April 19th sees the cross-platform release of Portal 2, the long awaited sequel to Valve's original Puzzle/Shooter hybrid (which from now on will be classified as a First Person Puzlooter...okay, maybe not.)  This will be an especially momentous occasion for Playstation 3 owners, for multiple reasons.  First being, until this point Valve's relationship with the console has been, well, pretty much non-existent.  Co-founder Gabe Newell, who has been quoted bashing Sony's console in the past, issued a statement recently thanking Sony for their "gracious hospitality" and for "not punching him in the face."  Talk about a turn around, eh?  Most importantly though, the PS3 version of Valve's new game will include the companies own brainchild, the Steam network. Those unfamiliar with the client should brush up on their knowledge, because now that the client has arrived on consoles I am fairly certain we will be seeing much more of it.  Why, you ask?  As for Portal 2, Steam will work as an in-game inlay, offering such features as cross-platform matchmaking, chat, friends list, and achievements.  PS3 owners of Portal 2 will also be able to play the full game for free on a PC or Mac, all thanks to the aforementioned application.  Being an avid Playstation gamer, I certainly look forward to being able to play the game co-op with my friends on PC.  Valve has continually hinted since last years E3 that Portal 2 for PS3 will be the definitive version.  The 19th couldn't come soon enough!
 - Ian @ NBD